From ancient ruins to hidden strongholds, these dungeons will test your wit, agility, and combat skills. The Twilight Forest introduces a wide variety of meticulously designed dungeons, each with its own unique challenges and rewards. In this post, we will delve into the key features of this mod and why it's a must-try for any Minecraft enthusiast.Fully Fledged Dungeons: Prepare yourself for epic dungeon crawling like never before. This mod offers an immersive experience that will leave you captivated. Welcome to the Twilight Forest, an extraordinary dimension exploration mod that will take you on a thrilling adventure like no other. May work on QuiltMC and other FabricMC derivatives but it is untested. Works on games outside of Minecraft written in Java and can be used on other loaders like LiteLoader and Rift and NeoForge and possibly older versions of MC Forge if FeatureCreep is installed. MinecraftForgeShould work on 1.17+, 1.16.5 and earlier has changes in the ITransformationService making it hard to do in the same file. FabricMCShould work on any version and in non-Minecraft games. The Pre-17 and earlier version of the mod will duplicate on Pre-18 or newer and is generally unsupported. The FeatureCreep built-in version will be the best maintained. On platforms which do not come with SpongeMixin or a supported mixer it will need to be installed normally. If you are on MCForge and have FeatureCreep this mod will confict due to both having the same packages at least on 1.17 due to Module changes. However this jar supports FeatureCreep 4 Pre Release 17 to an extent if not being run on one of the other mentioned platforms. Also atm only the folder called "mods" is supported but this will change. Platform support.FeatureCreepFeatureCreep 4.0 Pre Release 18 will come with this built in but it will need to be enabled in the FeatureCreep config (in the etc directory in your Minecraft Folder). This can make the game possibly unstable and also makes the game take longer to load so if you are not using it I would not suggest keeping it in your mods folder. This only scans existing Mixer classes not ones created during runtime. This also only goes 1 level deep for nested jars and javassist is bundled (which could conflict with a few mods but most other mods run AFTER this one so you would already have your information by the time such package conflict could happen). An example of a individual mixer class's info is as followsClass Name: .: ClassRef: MethodRef: FieldRef: Originating JAR: fabric-api-0.75.1+1.19.2.jar- But it can be more daunting for much larger ones LimitationsAt the moment only Sponge Mixin is supported but others are soon planned and we also plan to list more info about modified methods and RefMap parsing. Should work with Abstraction layer mods like Special Compatibility Operation, NeoFromTheMatrix, or Sintrya Connector just fine.The logs will be a tiny bit hard to read, but ideally anyone who is using this will be using ⌘+F or Ctrl+F to find specific peices of information. The code for this is largelly loader independent meaning with a basic entrypoint it can be supported on most loaders and even most games in Java. It loads itself before or during SpongeMixin or similar tools in most cases. This is helpful if you are making a very large modpack and one of these breaks the game, this will allow you to have a better idea where it can be coming from. On launchers which support it will show the information in the console, the logs are also saved in (.)minecraft/logs/MixerLogger.log so you can access it. For all the files that meet these criterias, it lists the name, the jar file it is in, the known targets (except for ones which do not specify the targets in the file itself like AssistMixer), the Class References, the Method References, and the Field References, with the possibility to add even more information in the future. This is a tool used for debugging modpacks which scans your mods for mods which have annotations associated with common Mixer APIs such as SpongeMixin, Tuna-Bytes (soon), PizzaMixin(soon), and AssistMixer(soon) as well as some Aspect Orientated Programming APIs.
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